webhook-action/node_modules/cross-spawn/lib/util/resolveCommand.js
2020-08-26 09:57:08 +10:00

53 lines
1.5 KiB
JavaScript

'use strict';
const path = require('path');
const which = require('which');
const getPathKey = require('path-key');
function resolveCommandAttempt(parsed, withoutPathExt) {
const env = parsed.options.env || process.env;
const cwd = process.cwd();
const hasCustomCwd = parsed.options.cwd != null;
// Worker threads do not have process.chdir()
const shouldSwitchCwd = hasCustomCwd && process.chdir !== undefined && !process.chdir.disabled;
// If a custom `cwd` was specified, we need to change the process cwd
// because `which` will do stat calls but does not support a custom cwd
if (shouldSwitchCwd) {
try {
process.chdir(parsed.options.cwd);
} catch (err) {
/* Empty */
}
}
let resolved;
try {
resolved = which.sync(parsed.command, {
path: env[getPathKey({ env })],
pathExt: withoutPathExt ? path.delimiter : undefined,
});
} catch (e) {
/* Empty */
} finally {
if (shouldSwitchCwd) {
process.chdir(cwd);
}
}
// If we successfully resolved, ensure that an absolute path is returned
// Note that when a custom `cwd` was used, we need to resolve to an absolute path based on it
if (resolved) {
resolved = path.resolve(hasCustomCwd ? parsed.options.cwd : '', resolved);
}
return resolved;
}
function resolveCommand(parsed) {
return resolveCommandAttempt(parsed) || resolveCommandAttempt(parsed, true);
}
module.exports = resolveCommand;