Switch to uk (#2557)

* Setting golangci to UK english (that's what we use in AU)

* Fixing more spelling

* Fixing

* Include MD files in spell checker
This commit is contained in:
Mike Farah
2025-12-20 19:11:48 +11:00
committed by GitHub
parent 37e48cea44
commit 4a06cce376
20 changed files with 70 additions and 66 deletions
+6 -7
View File
@@ -66,8 +66,8 @@ func (he *hclEncoder) Encode(writer io.Writer, node *CandidateNode) error {
finalOutput := he.injectComments(compactOutput, commentMap)
if he.prefs.ColorsEnabled {
colorized := he.colorizeHcl(finalOutput)
_, err := writer.Write(colorized)
colourized := he.colorizeHcl(finalOutput)
_, err := writer.Write(colourized)
return err
}
@@ -173,19 +173,18 @@ func (he *hclEncoder) injectComments(output []byte, commentMap map[string]string
return []byte(result)
}
// colorizeHcl applies syntax highlighting to HCL output using fatih/color
func (he *hclEncoder) colorizeHcl(input []byte) []byte {
hcl := string(input)
result := strings.Builder{}
// Create color functions for different token types
// Create colour functions for different token types
commentColor := color.New(color.FgHiBlack).SprintFunc()
stringColor := color.New(color.FgGreen).SprintFunc()
numberColor := color.New(color.FgHiMagenta).SprintFunc()
keyColor := color.New(color.FgCyan).SprintFunc()
boolColor := color.New(color.FgHiMagenta).SprintFunc()
// Simple tokenization for HCL coloring
// Simple tokenization for HCL colouring
i := 0
for i < len(hcl) {
ch := hcl[i]
@@ -476,12 +475,12 @@ func (he *hclEncoder) encodeBlockIfMapping(body *hclwrite.Body, key string, valu
}
}
// If all child values are mappings, treat each child key as a labeled instance of this block type
// If all child values are mappings, treat each child key as a labelled instance of this block type
if handled, _ := he.encodeMappingChildrenAsBlocks(body, key, valueNode); handled {
return true
}
// No labels detected, render as unlabeled block
// No labels detected, render as unlabelled block
block := body.AppendNewBlock(key, nil)
if err := he.encodeNodeAttributes(block.Body(), valueNode); err == nil {
return true