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Sped up explode operator
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parent
839f795710
commit
4a4aae00af
@ -141,31 +141,11 @@ func explodeOperator(d *dataTreeNavigator, context Context, expressionNode *Expr
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return context, nil
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}
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func explodeNode(node *yaml.Node, context Context) error {
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node.Anchor = ""
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switch node.Kind {
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case yaml.SequenceNode, yaml.DocumentNode:
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for index, contentNode := range node.Content {
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log.Debugf("exploding index %v", index)
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errorInContent := explodeNode(contentNode, context)
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if errorInContent != nil {
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return errorInContent
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}
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}
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return nil
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case yaml.AliasNode:
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log.Debugf("its an alias!")
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if node.Alias != nil {
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node.Kind = node.Alias.Kind
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node.Style = node.Alias.Style
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node.Tag = node.Alias.Tag
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node.Content = node.Alias.Content
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node.Value = node.Alias.Value
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node.Alias = nil
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}
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return nil
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case yaml.MappingNode:
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func reconstructAliasedMap(node *yaml.Node, context Context) error {
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var newContent = list.New()
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// can I short cut here by prechecking if there's an anchor in the map?
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// no it needs to recurse in overrideEntry.
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for index := 0; index < len(node.Content); index = index + 2 {
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keyNode := node.Content[index]
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valueNode := node.Content[index+1]
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@ -200,8 +180,62 @@ func explodeNode(node *yaml.Node, context Context) error {
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node.Content[index] = newEl.Value.(*yaml.Node)
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index++
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}
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return nil
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}
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func explodeNode(node *yaml.Node, context Context) error {
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node.Anchor = ""
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switch node.Kind {
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case yaml.SequenceNode, yaml.DocumentNode:
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for index, contentNode := range node.Content {
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log.Debugf("exploding index %v", index)
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errorInContent := explodeNode(contentNode, context)
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if errorInContent != nil {
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return errorInContent
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}
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}
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return nil
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case yaml.AliasNode:
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log.Debugf("its an alias!")
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if node.Alias != nil {
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node.Kind = node.Alias.Kind
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node.Style = node.Alias.Style
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node.Tag = node.Alias.Tag
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node.Content = node.Alias.Content
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node.Value = node.Alias.Value
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node.Alias = nil
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}
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return nil
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case yaml.MappingNode:
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// //check the map has an alias in it
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hasAlias := false
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for index := 0; index < len(node.Content); index = index + 2 {
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keyNode := node.Content[index]
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if keyNode.Value == "<<" {
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hasAlias = true
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break
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}
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}
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if hasAlias {
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// this is a slow op, which is why we want to check before running it.
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return reconstructAliasedMap(node, context)
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} else {
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// this map has no aliases, but it's kids might
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for index := 0; index < len(node.Content); index = index + 2 {
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keyNode := node.Content[index]
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valueNode := node.Content[index+1]
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err := explodeNode(keyNode, context)
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if err != nil {
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return err
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}
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err = explodeNode(valueNode, context)
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if err != nil {
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return err
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}
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}
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return nil
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}
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default:
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return nil
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}
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